Just 16 months ago Denuvo anti-piracy software was considered unbreakable. With a strong layer of DRM, it has been used by dozens of publishers to thwart piracy and supposedly encourage purchase of their product.


However, during the past year it's been cracked time and time again, and at an increasingly fast pace, to a point where at this point it's like speedrunning.


This time around, Total War: Warhammer 2 has been cracked. On the day of release. Just 10 hours after its official launch.


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This sets a new record for a Denuvo crack. Previously, the record was four days with Tekken 7.



Publishers currently spend upward of $15,000 to integrate Denuvo into their software. With the platform now failing, many might think otherwise about the costly investment. Though, the argument can be made that a large majority of game copies are purchased in their first 24 hours on market (pre-orders and day one hype), so being cracked a few days later isn't such a big deal.


Interestingly enough, the European Commission recently concluded in its report that piracy actually increases purchases of games rather than negatively affecting them. The logic is that gamers will pirate a game, play and enjoy it, then turn to a real copy for its stability and in some cases to support the developer.


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Most gamers hate Denuvo and other DRM since they usually have a negative effect on the product in some way, whether it be layers of authentication or longer boot times. Meanwhile, pirates are usually able to use cracks to completely circumvent their programming.